Fortunately, there is a 'quick resurrect' option should you manage to splatter his gibs everywhere. You'll need to gather information about what is really going on a Wytech, and keep Curtis alive long enough to get to the bottom of things. It's up to you find out the truth, over the space of five CDs, one for each day. And if that wasn't enough, he has to cope with the attentions of both his girlfriend and Teresa, his S+M loving colleague. And then things get really nasty a colleague is murdered in a particularly gory fashion, and Curtis becomes the prime suspect. He starts hearing voices, and seeing things. Isn't he? Maybe not, because odd things start happening to him. Before Curtis got his job at Wyntech, a research and development company, he spent some time in a asylum something to do with childhood trauma. Ordinary that is, until his past comes back to haunt him. In Phantasmagoria 2 you play Curtis, an ordinary everyday joe. What I actually got was somthing that was genuinely chilling, and very very scary indeed. So was expecting the usual dial-a-plot stuff from Sierra's latest adventure, Phantasmagoria II: A Puzzle of Flesh. Just chuck in two or more of the following a haunted house, demonic possession, an ancient indian burial ground, a masked psychopath, and hey presto, instant shlock horror. Let's face it, you could knock up a plot on the spot. Unfortunately, there's just as much, if not more, mediocre stuff about. There's also a lot of good horror movies around Night of the Living Dead, Phantasm, Hellraiser. As far as horror fiction goes, there's a lot of good stuff Ramsey Campbell, Stephen King, Richard Laymon, and Dean Koontz, four of the best horror writers around.
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